Woaaaaaaaaaaaaah it's super hard lol. Took me a while to simply go past the "tutorial" start. Maybe some nicer difficulty curve would make it less intimidating =) but at least the controls are reactive, it feels hard but not unfair.
Good job also on sound and graphics. There's a nice coherence.
Cool game :D I like how you've fit so much functionality using only 2 buttons, gj. It's a hard game. I have one suggestion though: I think, that charging jump is unnecessary (and it makes the game more complicated). You don't need to make a short jump by charging jump just a bit, because you can shorten your jump by doing Slam Down. But anyway it's a very cool idea for a game :D
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Woaaaaaaaaaaaaah it's super hard lol. Took me a while to simply go past the "tutorial" start. Maybe some nicer difficulty curve would make it less intimidating =) but at least the controls are reactive, it feels hard but not unfair.
Good job also on sound and graphics. There's a nice coherence.
Congrats and thx for contributing to the jam!
Cool game :D I like how you've fit so much functionality using only 2 buttons, gj. It's a hard game. I have one suggestion though: I think, that charging jump is unnecessary (and it makes the game more complicated). You don't need to make a short jump by charging jump just a bit, because you can shorten your jump by doing Slam Down. But anyway it's a very cool idea for a game :D